Graphics Codex Meshes Project

Demo scene having two different generated meshes.

I finished the meshes project of graphics codex. This project taught procedural generation of indexed faces meshes from input parameters or from source image. Specially in the project had to create cylinder and glass meshes by generating solid of revolution by using circle calculation. Glass was defined by a source image that gives contour points for the surface. For each point vertices were calculated by using algorithm to find point on circle .

 

Generated glass mesh
glass source image

In the project also  a height field mesh was generated from a source image that had the height value. 

 

 

 

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