CSE168 Notes 2, intersections

 Raytracing 1: Intersections different type of rays need different information, shadow rays intersection / no intersection. primary rays: point of intersection materials, normal, text coord .. etc Ray-Sphere Intersection Substitute: Simplify Substitute: quadratic equation for t Intersection point substitute t back to the ray equation. surface normal at point of intersection: Ray-Triangle Intersection Combine with…

Review of Edx Computer Graphics Course

I recently finished an Edx MOOC course Computer Graphics (cse167x by UC San DiegoX )  taught by professor Ravi Ramamoorthi. I also achieved a verified certificate from the course. The course taught the foundations of computer graphics by using OpenGL in homework projects as well as asking the student to implement basic ray tracer from…