Finally had time to finish to finish section 4 of the Unreal Engine 4 C++ course in Udemy the BattleTank game. This section taught a lot C++ programming in UE4, some UI, landscape creation, game pad inputs and input events and very simple AI for enemy tanks.
Short gameplay video I made of the project how it is after the course section is finished. I will come back to this course after I have finished the next section and make better game play and AI and level.
I have already started the next section in the course that is a FPS game and have made good progress on that project.
So far the FPS game section has covered things like:
- AI behaviour trees
- patrol routes
- instanced materials
- AI perception, sight and hear AI senses
- Animation and Animation blueprints
- sockets to skeleton
- refactoring UE4 project, how to move and delete C++ classes in UE4 etc.

The course is very interesting and covers a lot of things in C++ but also teaches blueprints and general use if the engine. I also made short video of the progress so far: here
I have also bought another UE4 course that is Epic approved course made by Epics Unreal Engine Evangelist Christopher Murphy it is called Unreal Engine 4: How to Develop Your First Two Games and it also looks very promising UE4 course, I hope to have time some weekend to start that.