Ray Tracing in One Weekend Books

Finished reading excellent ray tracing books by Peter Shirley: Ray Tracing in One Weekend (Ray Tracing Minibooks Book 1) and Ray Tracing: the Next Week (Ray Tracing Minibooks Book 2)  I also finished coding the example ray tracing project from the books. There is also third book in the series that I have bought for kindle and hope to start reading soon. The books are very good introduction to ray tracing and very clearly written with clear examples. I am planning to improve the project that I coded while following the examples in the books. I am planning to first add multi threading support, writing image files to different formats and reading .obj files before moving to the third book. I added my code to github, I have constructed the project a little differently than in the book examples, mainly naming of files and classes and their methods to suit my coding style.

Some ray traced images I rendered:

 

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