{"id":312,"date":"2017-10-14T23:04:18","date_gmt":"2017-10-14T21:04:18","guid":{"rendered":"http:\/\/heikkili.kapsi.fi\/blog\/?p=312"},"modified":"2018-03-08T14:07:29","modified_gmt":"2018-03-08T12:07:29","slug":"ue4-c-course-fps-progress","status":"publish","type":"post","link":"http:\/\/heikkili.kapsi.fi\/blog\/?p=312","title":{"rendered":"UE4 C++ Course FPS progress"},"content":{"rendered":"<p>Almost finished with the last part of the UE4 C++ course and the last section making a FPS game. Have added a lot of things e.g. procedural level creation with assets<\/p>\n<p>The game is starting to look very nice with randomly placed meshes and foliage:<\/p>\n<p><a href=\"https:\/\/i0.wp.com\/heikkili.kapsi.fi\/blog\/wp-content\/uploads\/2017\/10\/ScreenShot00005.png\"><img data-recalc-dims=\"1\" loading=\"lazy\" decoding=\"async\" data-attachment-id=\"313\" data-permalink=\"http:\/\/heikkili.kapsi.fi\/blog\/?attachment_id=313\" data-orig-file=\"https:\/\/i0.wp.com\/heikkili.kapsi.fi\/blog\/wp-content\/uploads\/2017\/10\/ScreenShot00005.png?fit=1290%2C754\" data-orig-size=\"1290,754\" data-comments-opened=\"1\" data-image-meta=\"{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;,&quot;orientation&quot;:&quot;0&quot;}\" data-image-title=\"ScreenShot00005\" data-image-description=\"\" data-image-caption=\"\" data-medium-file=\"https:\/\/i0.wp.com\/heikkili.kapsi.fi\/blog\/wp-content\/uploads\/2017\/10\/ScreenShot00005.png?fit=300%2C175\" data-large-file=\"https:\/\/i0.wp.com\/heikkili.kapsi.fi\/blog\/wp-content\/uploads\/2017\/10\/ScreenShot00005.png?fit=650%2C380\" tabindex=\"0\" role=\"button\" class=\"alignleft size-medium wp-image-313\" src=\"https:\/\/i0.wp.com\/heikkili.kapsi.fi\/blog\/wp-content\/uploads\/2017\/10\/ScreenShot00005.png?resize=300%2C175\" alt=\"\" width=\"300\" height=\"175\" srcset=\"https:\/\/i0.wp.com\/heikkili.kapsi.fi\/blog\/wp-content\/uploads\/2017\/10\/ScreenShot00005.png?resize=300%2C175 300w, https:\/\/i0.wp.com\/heikkili.kapsi.fi\/blog\/wp-content\/uploads\/2017\/10\/ScreenShot00005.png?resize=768%2C449 768w, https:\/\/i0.wp.com\/heikkili.kapsi.fi\/blog\/wp-content\/uploads\/2017\/10\/ScreenShot00005.png?resize=1024%2C599 1024w, https:\/\/i0.wp.com\/heikkili.kapsi.fi\/blog\/wp-content\/uploads\/2017\/10\/ScreenShot00005.png?w=1290 1290w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Almost finished with the last part of the UE4 C++ course and the last section making a FPS game. Have added a lot of things e.g. procedural level creation with assets The game is starting to look very nice with randomly placed meshes and foliage:<\/p>\n","protected":false},"author":1,"featured_media":313,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"jetpack_post_was_ever_published":false,"_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":false,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"_jetpack_memberships_contains_paid_content":false,"footnotes":""},"categories":[25],"tags":[4,29,27],"class_list":["post-312","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-ue4-course","tag-c","tag-udemy","tag-ue4"],"jetpack_sharing_enabled":true,"jetpack_featured_media_url":"https:\/\/i0.wp.com\/heikkili.kapsi.fi\/blog\/wp-content\/uploads\/2017\/10\/ScreenShot00005.png?fit=1290%2C754","jetpack_shortlink":"https:\/\/wp.me\/p7k3DT-52","_links":{"self":[{"href":"http:\/\/heikkili.kapsi.fi\/blog\/index.php?rest_route=\/wp\/v2\/posts\/312"}],"collection":[{"href":"http:\/\/heikkili.kapsi.fi\/blog\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/heikkili.kapsi.fi\/blog\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/heikkili.kapsi.fi\/blog\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"http:\/\/heikkili.kapsi.fi\/blog\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=312"}],"version-history":[{"count":1,"href":"http:\/\/heikkili.kapsi.fi\/blog\/index.php?rest_route=\/wp\/v2\/posts\/312\/revisions"}],"predecessor-version":[{"id":314,"href":"http:\/\/heikkili.kapsi.fi\/blog\/index.php?rest_route=\/wp\/v2\/posts\/312\/revisions\/314"}],"wp:featuredmedia":[{"embeddable":true,"href":"http:\/\/heikkili.kapsi.fi\/blog\/index.php?rest_route=\/wp\/v2\/media\/313"}],"wp:attachment":[{"href":"http:\/\/heikkili.kapsi.fi\/blog\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=312"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/heikkili.kapsi.fi\/blog\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=312"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/heikkili.kapsi.fi\/blog\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=312"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}